Lunaran.com Matthew Breit Level Designer | Texture Artist
Sun, Jun 11th, 2006 | 5:15pm
Remember that thing I said about not releasing the power plant textures until the skybox was done?
I decided I had probably better not needlessly delay releasing the set, since it was done anyway, just because the skybox drifted into my ever more crowded tub of unfinished things. There are actually partial Quake2 maps and incomplete short stories from high school at the very bottom, slowly being compressed into a kind of mental crude oil under the sedimentary weight of single player mods and mussel shells.
I am now not seriously planning anything. It feels wierd.