Lunaran.com Matthew Breit Level Designer | Texture Artist
Fri, Feb 26th, 1999 | 5:00pm
The Half-Life Ambient Sounds are up. I've cataloged four directories in the pak file, only of ambient and semi-ambient sounds. Not the NPC speech. Small updates to the Architecture section: two more layout types. Thanks, Asmaul.
My next big endeavor will be a section on teamplay, and how teamplay maps are more than free-for-all maps with too much ammo. The differences between HL and Q2 will come shortly thereafter if not before.
Interview coming ... I swear.